Poke Dojo

Move Matchup Quiz

How effective is this move against this Pokemon?

Quiz Range

* Filters the pool to Pokemon eligible for the selected regulation

Questions

Question pool: 333 Pokemon

The Move Matchup quiz uses real move names and a defender's (or attacker's) types to ask for the damage multiplier — practice for the question "how well does this move land on this target?".

Toggle between attacker and defender perspective, and use the regulation filter to focus on moves that show up in the current format.

How to learn a move's type

Reading matchups quickly in battle rests on one foundation: recalling what type a move is without stopping to think. Move names and effects usually carry cues — a fiery feel, a watery feel — so tying the type to the name's image helps it stick. Looking at moves of the same type together and grouping them by their shared flavour or role is another way to make them stay.

Because this quiz derives the multiplier from a real move name plus the opponent's types, it trains two things at once: your type-matchup knowledge and your ability to pull a type out of a move name. It is ideal for the gap where you know the matchup but freeze when a move name is what you are given.

Attacker and defender views

You can switch between the attacker view — how well your move lands on the opponent — and the defender view — how much of their move you take. The attacker view feeds directly into move selection, while the defender view feeds switching and pivoting decisions. Moving between the two teaches you to recall the same matchup fast whether you are on offense or defense.

Where it fits after the Type quiz

While raw type-vs-type still feels shaky, it is best to firm up the multipliers themselves in the Type Matchup quiz first. Once that base is set, this Move Matchup quiz drills the longer chain of "move name → type → multiplier," connecting the knowledge in a form close to real battles. Use the regulation filter to focus on the moves that show up in your current format.

When to use it

  • When you want to recall a move's type reflexively rather than by lookup.
  • When you know a move's name but its type still feels uncertain.
  • When you want to estimate incoming damage faster from a known moveset.

FAQ

I can't remember move types.
Associating the type with the image a move's name or effect evokes helps it stick. Review moves of the same type together and group them by shared flavour, and you can start to guess the type of a move you have never seen.
How is this different from the Type Matchup quiz?
The Type Matchup quiz deals only with type-vs-type multipliers, while this one starts from real move names. The extra step of recalling a move's type makes it a closer match for live decision-making.
Attacker or defender view — which should I practise?
Both help, but starting with the attacker view — which ties straight into move selection — makes the payoff easy to feel. Once comfortable, switch to the defender view to sharpen switching and pivoting calls.

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